07/02/2010


Introduction :
Don't you feel ashes from hell, instigated by so much hatred and confrontation,slowly and methodically melting down frost and warming up the blizzard around the thing we try to call an heart!
Monolithic war machines that we are, starting to recover their humanityThe board is being drawn;the future, in front of our powerless eyes,is shaping.Our fate appears to us,each day war gods allow us,more and more obvious.Let's take advantage of this respite,this small delay that madness grants to our Aenima,to sum up this 3rd round of the League Europe.Whose heads will fall,which battlefield was the most turned red by our warrior purposes...read what's next to know everything.....
The map pack :
Snow :There you go,the beast is unleached! 2nd map from Zooz in this LE, and this time, Snow goes under the roadroller of his merciless mapping! Let's not exagerate, this map is still very good.However leaguers will struggle with some hateful tunnels for our poor brains,always needed,constantly balanced on the wire above the abyssal precipise of the seizure.
Desert : Fluidity and spped,these 2 word come to our mind when we drive on this map from 20.100.In fact the layout is very instictive,therefore allowing to handle the map very quickly.Several tricky passages where drift will never be far away.Like any fast and airy map,the difference between players will be the accuracy in the trajectories.
Rally :Map from Figos. Well thought layout, despite some u-turns which might seem confusing at first glance.Once the map in mind,speed is present. With the help of linkings with an exemplary smoothness,this track will be a charm to train and play in match!
Opinions in numbers....
Don't you feel ashes from hell, instigated by so much hatred and confrontation,slowly and methodically melting down frost and warming up the blizzard around the thing we try to call an heart!
Monolithic war machines that we are, starting to recover their humanityThe board is being drawn;the future, in front of our powerless eyes,is shaping.Our fate appears to us,each day war gods allow us,more and more obvious.Let's take advantage of this respite,this small delay that madness grants to our Aenima,to sum up this 3rd round of the League Europe.Whose heads will fall,which battlefield was the most turned red by our warrior purposes...read what's next to know everything.....
The map pack :
Snow :There you go,the beast is unleached! 2nd map from Zooz in this LE, and this time, Snow goes under the roadroller of his merciless mapping! Let's not exagerate, this map is still very good.However leaguers will struggle with some hateful tunnels for our poor brains,always needed,constantly balanced on the wire above the abyssal precipise of the seizure.
Desert : Fluidity and spped,these 2 word come to our mind when we drive on this map from 20.100.In fact the layout is very instictive,therefore allowing to handle the map very quickly.Several tricky passages where drift will never be far away.Like any fast and airy map,the difference between players will be the accuracy in the trajectories.
Rally :Map from Figos. Well thought layout, despite some u-turns which might seem confusing at first glance.Once the map in mind,speed is present. With the help of linkings with an exemplary smoothness,this track will be a charm to train and play in match!
Opinions in numbers....
| Snow : LE11-Descent into madness (by zooz) |
Rally : LE11-Infecta (by Figos) | Desert : LE11-Colorisation (by 20-100) | |
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Infarctus
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1/6 Hey guys,map testers and ET admins,it's nice and honorable to give room for new mappers...but they should be tought how to map! |
6/6 Just perfect for me.Simple, it's the first time i fight to get into a line-up!A big Good Game to you, Figos!!! |
4/6 This is the kind of map where you wonder about your skill... in fact you either lose or earn time not knowing how. Otherwise,pleasant to play on. |
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6/6 A MASTERPIECE! |
5/6 Simply, very good map. I would have put 6/6 if only that passage between 1200 and 1500m couldn't cost me a pad!In fact,if I don't pass it before the end of the week,I'll throw mine against the wall! |
5/6 Several places where it's very(too) tight. But after the Snow failure,a little show on Desert isn't denied.Said that this map can be taken as a puff after the Descent into Madness ,it's an euphemism! |
| Kali |
2/6 A map from Zooz,another disapointment from the starting tunnel,the slope after the tunnel or even the finish with it's completly failed wall,what else can I say,despite that this map is really not my style(besides,I don't know where I found these two points). |
4/6 This Rally from Figos is quite good despite some quite difficult to drive for Rally beginners(especially the tunnel's exit)However this map is quite pleasant to drive on. |
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2/6 Here's a track that has put off more that one person...me included. After some training time,it's not organically bad but let's call a cat a dog,we could have gone without. |
4/6 The track is pleasant to drive on, layout is a little bit special but fits well for leagues.Despite the jumping tunnel exit,and to tell the truth,there are no real traps and we appreciate. |
5/6 This track is nice to drive end to end,no mapping mistakes... corners are linked with smoothness and the layout is as technical as intuitive,it's a success |
Magi |
3/6 During my votes, i gave a 18/20 for this map... For me anyways, there weren't even 5 good maps in the package, so 7th or 20th, it was the same. Too many chicanes, too tight analog-breaking passages.Nonetheless,this mas doesn't have any technial drawbacks,and above all, it's not... bugged,I haven't seen any yet. |
3/6
First this start cut,pathetic.Saying it was intentional is evey bit as pathetic. Land parts are relativly horrible,and as always, 800 surface changes....Still 2-3 nice passages,I've seen betther though. yhu |
4/6 A technically good and quite easy map,my only regret would be that everything is decided on only one passage. Unfortunately,after a few rounds, I get quite bored on this map. |
Écrit par kalimerre le 07/02/2010 à 13:56
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