07/03/2010


Tips :
Now, you need some tips to start with your MixMapping

Invisible roads
It's pretty simple. You need to start by tracing the way you want with "CircuitBase" blocks, then use the technique of "Replace" by rename to StadiumWater. Then save.
Suspended Water appears! In fact, you ride on the pool bottom wich is invisible. Remember to add ramps to climb up because the bottom is slightly elevated.

Et voilà c'est simple en fait. ;)
The mouse hole
Another interesting tip on Variation 2: 16, it is with the CircuitBase (large square block). Put them on suspension and change the Variation 2 at level 16 (grass) and the block appears as below. Very handy to create some hidden passages.
Another interesting tip on Variation 2: 16, it is with the CircuitBase (large square block). Put them on suspension and change the Variation 2 at level 16 (grass) and the block appears as below. Very handy to create some hidden passages.

Jerry !!
The land in madness!
Another tip for RPG maps relate StadiumDirtHill blocks and variation 1: there are 3 different blocks 0, 5 and 9. Rather decorative but you have to be to be carefully. Put some water or Dirt next to it will crash the map. To be used with great caution so!

Pour un gros mix au niveau des variations il est préférable d'utiliser MixMania pour un gain de temps.
Hidden blocks
There are lots of variations in blocks. But there are also "Hidden Blocks. These blocks are not in the editor but appear s with the technique of "Replace". On Stadium, there is 1 block hidden in the name of PylonStadium, its shape is invisible but it is present in the memory of the game!
In other environments, there are other 'Hidden Blocks as on Coast where there is the famous "Arc-en-ciel" CoastHarbor and other blocks as CoastRenderCube and CoastQuay. Simply place a few blocks and rename them (their variations must be 0)

On Desert, there are different slopes and vertiginous each other: SpeedCliffRoad and SpeedCliffRoad2!

A dazzling snow
Small trick for making lighted ice at night on Snow. Put a canyon of ice (9-2-6) then place a lot of signs around, and put them all at level 3 and save.

Get back a bugged map
What to do if your mix has gone wrong and planted TrackMania when you try to launch the map? Do not panic, there is a simple method to retrieve all ... before the tragedy.
1. Go where you saved your map with Challenge Edit and you will see several files with the extension. Bak (example: nomdevotremap.Challenge.bak1 9).
2. Delete your map and then rename the penultimate. Bak (which was before the last backup before the great crash) in nameofyourmap.Challenge (delete only the. Bak) and open it with Edit Challenge. Save and tadaaaaaaa: it no longer crashes but do not try it again. ;)
Mix of land and water
And finally a little unknown trick for Dirt mixed with water, the result is a flooded road but can be driven (adhesion of the land is preserved).
First, draw your way.

Under Challenge Edit, get all the blocks from one floor up and place the water below.

Press down your dirt blocks at level 1. This will create holes without water and you should make the "Replace". So put blocks on top of your way:

Change in StadiumWater and put at level 0

Your water is now visible on the ground but there is a problem, the car is traveling at 30 km / h and it literally flies anywhere since the effect of water is still present!
There is an option to cancel. It involves placing grass over your road. To do this, put blocks on top of your way and transform them into StadiumGrass and the result:

You can now run on a muddy road and flooded. But we can not see the bottom and we can not map below the grass . So put it on the lower position
Other tips are available but these are the most important! Up to you to use your imagination to discover and create others.
Écrit par Kryw le 07/03/2010 à 02:04
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